![]() ![]() Blessing of the Ancients and Power of the Wild can help put your minions out of range from board clears like Holy Nova or Consecration. Get as many minions onto the board as possible to get the most value out of each of the buffs. Decks which have a lot of life gain and board clears can really give you trouble because Zoo decks do not have much direct damage to end the game and relies heavily on tempo to swing in for the kill. Be careful life tapping too much against other rush down decks with direct damageīecause most of Warlock’s damage-dealing spells are AOE, it can be tricky to use them when the board is filled with friendly minions.Use your health pool as a resource to draw cards.Efficiently remove any threats on the board without sacrificing too much damage.Get early control of the board with insane stats at the cost of health.Contains high health, high attack minions which have a high chance of sticking.Very efficient minions and board clears at the cost of health.Better card draw than the other aggressive decks.But Lifetap allows you to pay 2 health and 2 mana for additional cards once per turn for as many times as you want. Most aggro decks have to significantly All-In and can’t get back into the game once they run out of cards. If you ever begin to run out of steam, Warlock’s Hero Power: Life Tap does a great job at mitigating many of the downsides a traditional aggro deck has. Zoo Warlock has been around for as long as I can remember playing the game. Like any true Hunter, be sure to finish off your meal before they can get away! Control Priest or Control Warrior are the worst matchups since they often have enough sustain to survive the early onslaught. This deck can run out steam and therefore will struggle against control-oriented decks. Good balance of weapons, minions, and direct damageīuff the key beasts you wish to protect and keep aliveĭo not waste so much free damage on low health minions if it can be avoidedįace is the place, the longer the game goes on the more you will struggle Secrets can generate value and are very difficult to play around Has silence for any large taunt minions or minions with lifestealĪ select few charge minions for that final burst towards the end of the gameįast enough to counter many midrange decks Because of the low end mana curve, the deck is much more consistent in the early game than many of the alternatives available at this time, however, this leaves you susceptible the longer the game is drawn out. Which allows you to play many games in a short time frame and climb the ladder. ![]() Similar to many of the aggressive decks on this top 10 list, Face Hunter has fast pacing. ![]()
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